At the moment US heavies tier 7-10 have 120% armor. The values displayed in game are correct but apart from that heavies have 20% bonus of additional armor.
It is bug, that is going to be fixed in 0.6.2. Some players have already noticed the distortion between the diplayed armor values and penetration test results for T 28/29/32/34.
No other nerf is planned for T-30 and T-34. As for T-32 and T-29, some minor adjustments are possible, like decrease in traverse speed and turret rotation. At the moment these two outclass both IS3 and KT.
Ovaj post nema svrhu, ali nalazim ga vrlo zabavnim 🙂
I thought about using a title that involved a cactus, a visit to the dentist, and my rectum to describe the feelings the M3 Lee gives me, but i figured it was better to keep it PG rated. Seriously guys… You did an excellent job designing the Lee for the game. You guys fully captured the historical crappiness of that tank. Now please for the love of everything we hold dear: Please, PLEASE don’t force us to use it to unlock BOTH the M4 Sherman and the T1 Heavy.
Stiže soft wipe!!!!!! Dakle štrikajte XP s čime god 🙂
Some of the frequent questions and things to come.
1) US Heavy Tier 7-10 Adjustments. Weapon Changes (120mm_Gun_T53: aiming time 3.0->2.4, increased accuracy during movement and turret traverse.
155mm_Gun_T7: aiming time 3.0->2.7, increased accuracy during movement and turret traverse.) Armor Adjustments (T29, Т30, Т32, Т34: fixed error with discrepancy between displayed and actual armor of the hull. Actual armor decreased by 20%) Other Adjustments in testing.
2) Light Tanks, There are improvements coming for Scouts. A few examples full list to come. (BT-2: decreased visibility in movement, by 6% reduced influence of movement and turning on dispersion.
BT-7: decreased visibility during movement and rest, improved passability on medium grounds, by 4% reduced influence of movement and turning on dispersion, view range of the top turret increased by 15 meters.)
3) Medium Tanks, There are improvements coming for Medium Tanks. A few examples full list to come. (PzIII: reduced visibility during movement, by 5% reduced influence of movement and turns on dispersion. Pz III/IV: 5% improvement pass-ability on medium grounds, 8% decreased reduced influence of movement and turns on dispersion. Т-43: by 9% reduced influence of movement and turning on dispersion. Т-44: by 5% reduced influence of movement and turning on dispersion.)
4) New Maps, We should see 2 new maps Early/Mid December, One Desert Map, One City Map.
5) Tier 9 Medium Tanks, US, German, and Russian Tier 9 Mediums. Current time frame end of December/Early January. See “Pictures of the Week” for a sneak peak.
6) Coming Patch Times, Patch 0.6.2 (2 new Maps, Team Mode “15vs15” and Match Making Re-balancing) Early/Mid December, Patch 0.6.3 (New Vehicles Tier 9 Mediums possibly more tanks)
7) US Tech Tree, Adjustments to US Tech Tree. 105mm Howitzers will be available for M6, T1 Heavy, M4A3E8 (Easy 8).
8) Clans, In game Clan formation, 100 members, Clan creation will have a small one time gold cost. Subject to change Date coming soon.
9) EU Server Cluster, Server up Early/Mid December.
10) Soft Wipe, We should see a soft wipe with the EU server coming online.
(PzIII: reduced visibility during movement, by 5% reduced influence of movement and turns on dispersion. Pz III/IV: 5% improvement pass-ability on medium grounds, 8% decreased reduced influence of movement and turns on dispersion. )
pizda im ma…… a ja se cudim zasto su tako losi
jos ce na kraju (kada ga prodam naravno) VK porshe biti uber tenk